#!/usr/bin/env bash
#
# shellcheck disable=2043
#
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# General Settings
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# export DAYZ_FILES=/mnt/dayz
# export STOCK_SERVER_DATA="$DAYZ_FILES/stock/DayZServer"
# export MAIN="/mnt/c/DAYZ"
# export SERVERS="$MAIN/servers"
# export CACHE="$MAIN/cache"
# export MOD_CACHE="$CACHE/mods"
# ORIGINAL_DIR="$PWD"
# export RESTART_INTERVAL=$((60 * 60 * 4 + 3))
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# Helper functions
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# alias do_sync='rsync -rltDh --delete --partial'
# msg() {
# >&2 printf '[*] %s ...\n' "$*"
# }
# warn() {
# >&2 printf '\n\n<<<< WARNING: %s >>>>>\n\n' "$*"
# }
# die() {
# msg "$*"
# exit 1
# }
# debug() {
# if [ "$DEBUG" ] ; then
# >&2 printf ' DEBUG: %s\n' "$*"
# fi
# }
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# Checks
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# check() {
# mkdir -p "$DAYZ_FILES"
# if ! mount | grep -i "$DAYZ_FILES" >/dev/null ; then
# msg "$DAYZ_FILES is not mounted!"
# echo "hint: mount -t drvfs //truenas.home.weaver/dayz $DAYZ_FILES"
# exit 1
# fi
# if [ ! -d "$MAIN" ] ; then
# die "$MAIN does not exist"
# fi
# if [ ! -d "$STOCK_SERVER_DATA" ] ; then
# die "$STOCK_SERVER_DATA does not exist"
# fi
# }
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# Environment Setup
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# init() {
# mkdir -p "$SERVER_HOME" "$MOD_CACHE/$MAP_FOLDER_NAME"
# :>"$SERVER_HOME/.modstring"
# }
# setup_environment() {
# msg "Copying stock server data"
# # list of all stock folders
# for folder in addons battleye bliss docs dta keys ; do
# do_sync "$STOCK_SERVER_DATA/$folder"/ "$SERVER_HOME/$folder" || die "Failed to copy stock: $folder"
# done
# # list of all stock files
# for file in ban.txt dayz.gproj dayzsetting.xml whitelist.txt \
# DayZServer_x64.exe steam_api64.dll steamclient64.dll tier0_s64.dll vstdlib_s64.dll ; do
# cp -f "$STOCK_SERVER_DATA/$file" "$SERVER_HOME/$file" || die "Failed to copy stock: $file"
# done
# msg "Copying mod files"
# do_sync "$DAYZ_FILES/mods/$MAP_FOLDER_NAME"/ "$MOD_CACHE/$MAP_FOLDER_NAME" || die "Failed to copy mod files"
# # msg "Copying DZSA executable"
# # cp -f "$DAYZ_FILES/software/DZSALModServer.exe" "$SERVER_HOME/"
# }
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# Load Mods
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
load_mods() {
if [ ! -f "$MOD_CACHE/$MAP_FOLDER_NAME/mods.txt" ] ; then
die "mods.txt list missing"
fi
mkdir -p "$SERVER_HOME/mods"
_modstring=""
while read -r mod ; do
case $mod in
'@'*)
msg "- Found mod: $mod"
_modstring="$_modstring;mods/$mod"
do_sync "$MOD_CACHE/$MAP_FOLDER_NAME/$mod"/ "$SERVER_HOME/mods/$mod"
for addon_folder in addons Addons addon Addon ; do
if [ -d "$SERVER_HOME/mods/$mod/$addon_folder" ] ; then
for addon in "$SERVER_HOME/mods/$mod/$addon_folder"/* ; do
if [ ! -f "$SERVER_HOME/addons/${addon##*/}" ] ; then
cp -f "$addon" "$SERVER_HOME/addons/"
fi
done
fi
done
for key_folder in keys Keys key Key ; do
if [ -d "$SERVER_HOME/mods/$mod/$key_folder" ] ; then
for key in "$SERVER_HOME/mods/$mod/$key_folder"/* ; do
if [ ! -f "$SERVER_HOME/keys/${key##*/}" ] ; then
cp -f "$key" "$SERVER_HOME/keys/"
fi
done
fi
done
esac
done < "$MOD_CACHE/$MAP_FOLDER_NAME/mods.txt"
# trim the initial leading ';'
_modstring=${_modstring#;}
printf '%s\n' "$_modstring" > .modstring
}
# # -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# # Load Map
# # -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# load_stock_map_data() {
# mkdir -p "$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME"
# do_sync --exclude='*storage_1*' \
# "$DAYZ_FILES/stock/maps/$MAP_FOLDER_NAME"/ \
# "$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME" || \
# die "Failed to copy stock map data"
# }
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# Types Patching
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
patch_types() {
if [ ! -f "$DAYZ_FILES/server_configs/types/default_types_to_delete.txt" ] ; then
die "CANNOT REACH FILE: default_types_to_delete.txt"
fi
# deletes
while read -r line ; do
case "$line" in
'#'*|' '*|'')
;;
*)
debug "TYPES -- deleting object: $line"
xmlstarlet ed -L -P -d "//types/type[@name=\"$line\"]" \
"$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/db/types.xml"
esac
done < "$DAYZ_FILES/server_configs/types/default_types_to_delete.txt"
# copy types edit tool
if [ -f "$DAYZ_FILES/scripts/adjust_type.sh" ] ; then
cp -f "$DAYZ_FILES/scripts/adjust_type.sh" "$SERVER_HOME"/
else
die "Could not find adjust_type.sh"
fi
if [ -f "$DAYZ_FILES/server_configs/types/$MAP_FOLDER_NAME.sh" ] ; then
cp -f "$DAYZ_FILES/server_configs/types/$MAP_FOLDER_NAME.sh" \
"$SERVER_HOME"/
cd "$SERVER_HOME" || die "could not cd to $SERVER_HOME"
sh "$SERVER_HOME/$MAP_FOLDER_NAME.sh" \
"$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/db/types.xml" || \
die "Failed while running maps types edit script"
else
die "Could not find $DAYZ_FILES/server_configs/types/$MAP_FOLDER_NAME.sh"
fi
# if we're on namalsk, we will have a types_dzn.xml as well
# this file contains the frozen food etc unique namalsk items
case $MAP_FOLDER_NAME in
*namalsk*)
DZN_FILE=namalsk_dzn.sh
msg "Patching $DZN_FILE"
if [ -f "$DAYZ_FILES/server_configs/types/$DZN_FILE" ] ; then
cp -f "$DAYZ_FILES/server_configs/types/$DZN_FILE" \
"$SERVER_HOME"/
cd "$SERVER_HOME" || die "could not cd to $SERVER_HOME"
sh "$SERVER_HOME/$DZN_FILE" \
"$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/db/types_dzn.xml" || \
die "Failed while running maps types edit script on types_dzn.xml"
else
die "Could not find $DAYZ_FILES/server_configs/types/$DZN_FILE"
fi
;;
esac
}
load_customtypes() {
if [ -d "$DAYZ_FILES/server_configs/types/custom.$MAP_FOLDER_NAME" ] ; then
CUSTOM_TYPES="$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/customtypes"
CFG_ECORE="$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/cfgeconomycore.xml"
mkdir -p "$CUSTOM_TYPES"
do_sync "$DAYZ_FILES/server_configs/types/custom.$MAP_FOLDER_NAME"/ \
"$CUSTOM_TYPES"
for xml in "$CUSTOM_TYPES"/*.xml ; do
debug " - Found custom type: ${xml##*/}"
if [ -f "$xml" ] ; then
sed -E -i '/<\/economycore>/d' "$CFG_ECORE"
printf '\n\n\n\n\n' "${xml##*/}" \
>> "$CFG_ECORE"
printf '%s\n' '' >> "$CFG_ECORE"
fi
done
fi
# ============== custom SPAWNABLE types ===================
if [ -d "$DAYZ_FILES/server_configs/types/spawnabletypes.$MAP_FOLDER_NAME" ] ; then
msg "Copying custom spawnable types"
CUSTOM_SPAWNABLE_TYPES="$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/spawnabletypes"
CFG_SPAWNABLE_TYPES="$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/cfgspawnabletypes.xml"
mkdir -p "$CUSTOM_SPAWNABLE_TYPES"
do_sync "$DAYZ_FILES/server_configs/types/spawnabletypes.$MAP_FOLDER_NAME"/ \
"$CUSTOM_SPAWNABLE_TYPES"
for xml in "$CUSTOM_SPAWNABLE_TYPES"/*.xml ; do
debug " - Found custom spawnabletype: ${xml##*/}"
if [ -f "$xml" ] ; then
sed -E -i '/<\/spawnabletypes>/d' "$CFG_SPAWNABLE_TYPES"
cat "$xml" >> "$CFG_SPAWNABLE_TYPES"
printf '%s\n' '' >> "$CFG_SPAWNABLE_TYPES"
fi
done
fi
}
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# Configs
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
load_configs() {
msg "Loading server configs"
if [ -d "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME" ] ; then
for xml in "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME"/*.xml ; do
if [ -f "$xml" ] ; then
debug "Found: $xml -- Copying."
do_sync "$xml" "$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/${xml##*/}" || \
die "Failed to copy: ${xml##*/}"
fi
done
for json in "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME"/*.json ; do
if [ -f "$json" ] ; then
debug "Found: $json -- Copying."
do_sync "$json" "$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/${json##*/}" || \
die "Failed to copy: ${json##*/}"
fi
done
if [ -f "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME/init.c" ] ; then
debug "Found: init.c -- Copying."
do_sync \
"$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME/init.c" \
"$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/init.c" || \
die "failed to copy init.c"
fi
if [ -f "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME/areaflags.map" ] ; then
debug "Found: areaflags.map -- Copying."
do_sync \
"$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME/areaflags.map" \
"$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/areaflags.map" || \
die "failed to copy areaflags.map"
fi
fi
if [ -d "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME/db" ] ; then
for xml in "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME/db"/*.xml ; do
if [ -f "$xml" ] ; then
debug "Found: $xml -- Copying."
do_sync "$xml" "$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/db/${xml##*/}" || \
die "Failed to copy: ${xml##*/}"
fi
done
fi
if [ -d "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME/env" ] ; then
for xml in "$DAYZ_FILES/server_configs/mpmissions/$MAP_FOLDER_NAME/env"/*.xml ; do
if [ -f "$xml" ] ; then
debug "Found: $xml -- Copying."
do_sync "$xml" "$SERVER_HOME/mpmissions/$MAP_FOLDER_NAME/env/${xml##*/}" || \
die "Failed to copy: ${xml##*/}"
fi
done
fi
msg "Copying generic Profilesfolder configs"
if [ -d "$DAYZ_FILES/server_configs/Profilesfolder/sUDE/config" ] ; then
mkdir -p "$SERVER_HOME/Profilesfolder/sUDE/config"
cp -f "$DAYZ_FILES/server_configs/Profilesfolder/sUDE/config"/* "$SERVER_HOME/Profilesfolder/sUDE/config"/
else
die "missing: $DAYZ_FILES/server_configs/Profilesfolder/sUDE/config"
fi
}
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
# Main
# -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
main() {
# init
# cd "$SERVER_HOME" || die "Could not cd to '$SERVER_HOME'"
# check || die "Failed check"
# msg "Setting up environment"
# setup_environment || die "Could not set up environment."
msg "Loading mods"
load_mods || die "Could not load mods"
mod_string=$(cat .modstring)
msg "Loading stock map data"
load_stock_map_data || die "Could not load map"
msg "Patching types.xml"
patch_types || die "Failed to patch types"
msg "Copying server configs"
load_configs || die "Failed to load configs"
msg "Creating custom types list"
load_customtypes || die "Failed to load custom types"
echo '===================================='
printf '%s - Server started.\n' "$(date)"
echo '===================================='
# creating temp.bat here to avoid the arg max char limit of windows cmd.exe
cat > temp.bat </dev/null ||:
msg "Sleeping 10 seconds to settle"
sleep 10
msg "SERVER IS RESTARTING"
}
# while msg 'Starting loop' ; do
# cd "$ORIGINAL_DIR" || die "Can no longer cd to $ORIGINAL_DIR"
# if [ -e ./SERVER.ENV ] ; then
# . ./SERVER.ENV
# else
# die "Could not source ./SERVER.ENV"
# fi
# if [ -f ./serverDZ.cfg ] ; then
# cp -f ./serverDZ.cfg "$SERVER_HOME"/
# else
# die "Could not find ./serverDZ.cfg"
# fi
# main "$@"
# done