From 51f9571b8c2a011329d5053927ca75bac35b702b Mon Sep 17 00:00:00 2001 From: Mitch Weaver Date: Sun, 26 Nov 2023 01:14:29 -0600 Subject: [PATCH] asdf --- server_start.sh | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/server_start.sh b/server_start.sh index 832b119..e0fe4e8 100644 --- a/server_start.sh +++ b/server_start.sh @@ -80,7 +80,7 @@ check() { init_server() { mkdir -p "$SERVER_HOME" "$CACHE" "$MOD_CACHE" "$STOCK_SERVER_CACHE" "$LOCAL_DAYZ_FILES/stock/maps/$MAP_FOLDER_NAME" - :>"$SERVER_HOME/.modstring" + :>"$SERVER_HOME/modstring" check || die "Failed check()" @@ -145,7 +145,7 @@ setup_environment() { die "Failed to copy DZSALModServer.exe" } -# finds list of mods to load and stores them in .modstring file +# finds list of mods to load and stores them in modstring file # to be used as parameters to the server load_mods() { msg "Loading mods" @@ -254,8 +254,7 @@ main() { # this must be here and not up top as we must load it from the SERVER.ENV export SERVER_HOME="$SERVERS/$SERVER_NAME" - # create directories in $SERVER_HOME - # blank the modstring + # create directories in $SERVER_HOME, blank the modstring init_server if [ -e ./serverDZ.cfg ] ; then